A downloadable tool for Windows
CHANGELOG - UPDATED 11/17/16 (v1.1)
-now reactive to system audio output, no more having to load WAV files into the program!
-vastly improved shaders, realistic scope blur. still a ways away from totally accurate beam emulation but it's much closer than the old version.
This software is an audio-controlled oscilloscope in a cubic format, the X and Y axes being left and right channels, and the Z axis being temporal. I designed it to be an educational tool on how XY audio graphics work, and how the two channels combine to create an image.
WASD/Arrow Keys - rotate the scope
Z - reset scope rotation
C - toggle scope casing
P - toggle scope reactance (freeze/resume beam motion for user analysis)
This application is distributed as an early demo of a vector graphics emulator for a video game I am working currently referred to as WEEP, which uses realtime audio to drive a real vector display or oscilloscope to produce graphics, and is a genuine vector graphics video game that I'm designing with the intent to abuse and deconstruct the medium more than ever before. The emulated scope shader will allow for those without access to such a display to still be able to enjoy the project without the graphics being faked.
You have permission to share and distribute this demo, so long as you leave credit where credit is due and don't sell it for profit, that's stupid.
OMPU CO (C) 2016 ALL RIGHTS RESERVED
Click download now to get access to the following files: